- The cluefinders math adventures reviews for mac os x#
- The cluefinders math adventures reviews professional#
- The cluefinders math adventures reviews series#
- The cluefinders math adventures reviews download#
- The cluefinders math adventures reviews windows#
The cluefinders math adventures reviews series#
The ClueFinders adventures take place in the real contemporary world incorporating some elements of fantasy and science fiction, with merely the continued presence of LapTrap pushing the series into the realm of science fiction. Design Plot ĭevelopment of the games' "super compelling" and "rich" backstory took 16 months.
As of 2017, Houghton Mifflin Harcourt (the successor of Riverdeep) is offering the ClueFinders brand as a licensing opportunity on its website. Around this time, LeapFrog Enterprises created three Browser games, which cast different voice actors. In addition, the 3rd till 6th grade titles were re-released on the iOS platform on December 19, 2010. Compilations including multiple previously released titles, such as ClueFinders Adventure Pack and ClueFinders Triple Pack' have since been created as well as bundled which includes a single ClueFinders title (often "The ClueFinders Reading Adventures") among other games (mostly other The Learning Company games) in series such as "Adventure Workshop" and "After School Clubhouse". The 2004 RCN InterACTION service allowed parents to stream over 35 games in series such as Carmen Sandiego, Clifford the Big Red Dog and ClueFinders over a broadband connection.
The cluefinders math adventures reviews windows#
In 2003, The ClueFinders' Reading Adventures was reconfigured to run on Windows XP. Carmen Sandiego, ClueFinders, and Reader Rabbit were then licensed to the KidsEdge Website in 2002 where they were available to play among 170 games and activities. In 2001, Riverdeep acquired many of The Learning Company's properties from Gores Technology Group by selling $40 million in stock. The ClueFinders Reading Adventures was discontinued in 2000.
The cluefinders math adventures reviews professional#
In the year 2000, Mattel Interactive hired professional writers Jill Gorey and Barbara Herndon had designed a concept for a TV series, however, the franchise never made its way to television. 2000's The ClueFinders 4th Grade Adventures was the first to include the A.D.A.P.T technology, which allowed teachers and parents to monitor the player's progress, and included auto-adjustable levels based on the player's ability. The following year, Mattel sold off their The Learning Company assets to Gores Technology Group. In 1998, The Learning Company was acquired by Mattel for $3.7 billion. The winning essay, a new adventure for the ClueFinders crew, won its writer an iMac. Sponsored by The Learning Company, the competition was open to 3rd-6th grade classrooms in the United States. ClueFinders held a writing competition in 2001. These releases were followed by noneducational bonus discs.
Six games were released across 1998–1999, while 20 each saw one new ClueFinders game.
The cluefinders math adventures reviews download#
Later that year, The Learning Company used ClueFinders 4th Grade Adventures as the prototype for Internet Applet technology that allowed users to download supplementary activities from the ClueFinders website. The ClueFinders 4th Grade Adventures was announced on July 13, 1998. The first ClueFinders title, The ClueFinders 3rd Grade Adventures: The Mystery of Mathra, was released in 1998 and most of the subsequent games were released within the next two years. History The Learning Company era (1997–2001) ĬlueFinders was conceived as a continuation of the Reader Rabbit series, appealing to the older 3rd-6th grade levels.
The cluefinders math adventures reviews for mac os x#
Made expressly for Mac OS X by Software MacKiev. Learning System, the software provides a customized learning experience, with the level of problems that are presented continuously adjusted to take each student's progress into account. Rumors of Yeti sightings and suspicious footprints will keep them on their toes. From purchasing supplies in the village store to building a corral for yaks, kids help the ClueFinders solve challenging math problems to earn clues that reveal what happened to the missing treasures. Along the way, they solve math problems that build a variety of important skills including whole number computation, fractions & decimals, geometry & measurement, and charts, graphs & tables. Kids learn key math skills and have fun with four junior detectives, the ClueFinders, as they trek into a mountain village in the Himalayas to help the elders there find missing treasures. Winner of a Parent's Choice Gold Award, ClueFinders Math Adventures is presented in the format of a Saturday morning TV cartoon adventure show.